I think it probably is too easy for people to graduate as it stands which, as you say, leaves the system wide open for exploitation. Nor do we want to see unique accounts run around for a few weeks, graduate, then drift away from the game once the hard reality kicks in.
That said, getting to 6k skillpoints makes it very tough and has the opposite effect, because mentoring has to have the goal of educating and retaining players, so too low or too high a requirement will fail.
Balance.
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