Originally Posted by Bjorn|MindArk
Having lootable PvP in space is a very important part of the long term design concept of Entropia's multiple planet single universe.
One important issue that many people who complain about space PvP seem not to appreciate is that without any sort of risk when transporting resources and materials between planets, it would be very difficult to enable local planetary economies to emerge.
Without those transport costs and potential risks, traders would simply relocate all resources found on newer planets to the largest market (currently Calypso), and the local planet economies would suffer. Similarly, buyers of crafted and looted items would also flock to the largest market for convenience and lower prices.
If travel and transport between planets is completely risk-free, the end result will be one very active market hub, at the expense of the local planet economies.
Mindark's goal is to create a system that allows vibrant economies to develop on all of the planets, not only Calypso. PvP in space is one part of the system design to achieve that goal.
That still doesn't mean you cant have a large enough non pvp area around planets, so things like space hunting and exploring can flourish...
Just have international space seperating planets with lootable pvp