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#31 | |||||||
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Dominant
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Otherwise it would be silly around space stations with tons of escape pods for people who "live" in motherships when they log out for the day.
__________________
WoF team Sweden World of Firepower is coming - We're always looking for good Swedes to represent Sweden, and all support is welcome! - Sakura, Koufuku 2c - http://web.comhem.se/~u77771572/aia/ - |
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#32 | ||||||
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Guardian
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John, these are the words of Kim, not me, its something that was in development and its to stop people logging out to avoid lootable space.
It's not me asking, just me mirroring what a official employee said. And the whole point of this thread is to see if what was said is still valid since it was removed, and I believe it was removed as JC Removed some swearing aimed at Kim from the opening post, and Kim was mostly responding to that. What I or anyone else thinks about the plans doesnt matter in this thread, all this thread is for is to get ma to clear up some misunderstandings. If any of you feel strong enough against it after this thread gets a official response, then by all means respond with what's on your mind or make a dedicated thread about it. Just whatever you do, don't try to make it as if me roughly quoting what a official said then me expressing my thoughts how it may be possible to share knowledge and to try and get an official to clear up if that point still stands or not, is me suggesting such an idea and trying to get them to put it in action. Last edited by Stave Petty; 08-18-2011 at 07:48. |
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#33 | |||||||
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Moderator
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--mod hat off-- As for the issue of whether this is an exploit. Yes, dumping all loot into one avatar and then having it log off for the express purpose of keeping it safe against all attacks is an exploit. However, it is an exploit that is very difficult for MA to code any deterrent against. I'm personally sick of seeing comments like "MA coded it that way, so it's not an exploit". Loopholes are a fact of life, especially in the game world. We all know this. However, there's some easy ways to determine if it's an exploit. (Hint: making yourself immune from any damage at all is classic god mode exploiting, regardless of how it's done.) And no, mega armor + mod fap is not god mode. They still die. (crits, etc.) And just because of coding restrictions/problems leaving the exploit ingame does not mean it's ok. Frankly those of you arguing against this know I'm right. You're simply trying to justify actions you know to be wrong. --/mod hat off-- |
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#34 | |||||||
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Provider
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![]() If I were to elaborate on that I say - yup.
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#35 | |||||||||
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Guardian
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JC, this is the thread in question
Http://entropiaforum.com/forum/ask-m...e-no-risk.html Kim deleted his comment after you edited the op Edit Appears the post describing the solution and the reason why its not here stil exsists Quote:
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This was the removed comment, people are using the fact the post was deleted as an excuse to ignore the fact it said its an exploit and that Kim explained how their developing a fix Quote:
Last edited by Stave Petty; 08-18-2011 at 10:43. |
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#37 | |||||||
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Alpha
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Since we all are paying salaries to the coders through decay costs, etc., they should be doing their jobs, and so far that's not being done at the level that it should be. An exploit is simply using coding that had a side effect they did not intend for it to have. If they don't like those side effects they should be testing the coding more prior to releasing it to the public for use. Of course, no one at MA is probably reading this, or at least not the ones that need to be reading it for it to have any impact, so I'm not sure why I even bother typing it...
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Last edited by mastermesh; 08-18-2011 at 13:00. |
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#38 | ||||||
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Guardian
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As Kim said, We could very well have been developing the space expansion for years if we waited for everything to be perfected before release
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#39 | ||||||
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Old
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In my mind, avoiding being looted in a mothership is not an exploit at all. This is how motherships were advertised to work in the vu12.0 release notes (http://www.entropiauniverse.com/entr...e/space-guide/)
"A destroyed mothership will be transferred to the closest available space station as will its crew and passengers." With this statement in mind, I shelled out a considerable amount of my hard earned cash to buy a mothership, so I will be transported to the nearest space station, rather than looted, as would be the case if using other types of spaceships. The price paid was higher, partially because the other bidders had the same statement in their minds. I do not think Mindark would ever use the cheap trick of withholding noteworthy information (the likelihood of being looted if mothership is destroyed). They have higher integrity than that. Last edited by wisdom; 08-18-2011 at 15:11. |
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#40 | |||||||
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Dominant
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(Personally I'm mostly upset that lootable space was implemented without warning with no chance to transfer stackables to "right" planet before lootable space came into effect and became the only way to move between planets. And I guess MA doesn't care about that. And no I won't use something that's in the "grey area" between ´exploit´ and ´allowed´ to safely move some of the stackables to where they belong (=where they originally were crafted or looted before the space VU).)
__________________
WoF team Sweden World of Firepower is coming - We're always looking for good Swedes to represent Sweden, and all support is welcome! - Sakura, Koufuku 2c - http://web.comhem.se/~u77771572/aia/ - Last edited by aia; 08-18-2011 at 15:19. |
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LinkBacks (?)
LinkBack to this Thread: http://www.entropiaforum.com/forum/ask-mindark/200712-exploit-log-off-mothership-deliberately-avoid-lootable.html
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| Posted By | For | Type | Date | |
| .:/Safe Space Flights\:. 100% safe travel between planets!!! check for details | This thread | Refback | 08-12-2011 21:43 | |
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