Ok question for
MA
Any chance of introducing a "Reduced Cost to Play" effect in all lootable zones ?
I do beleive that a reduced cost to play effect will not only encourage players to lootable zones to mine and hunt with reduced spend, but it may very well also place less reliance on the rare ores and en matters.
Obviously these thoughts were sparked after spending some time in Cyrene's Hub PVP Rooms. At least players have a
choice to go even more eco, but that choice comes with a degree of risk. This could solve allot of the "Reason why ppl would want to go there" issues currently plaguing lootables. Mayeb perfect idea for pvp3 ^^ Who knows
Any thoughts on this ?