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#1 | ||||||
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Old
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Dear Mindark
Why does melee weapons decay when swung at a dead enemy? This in a "new" invention and was not such in the past. This is annoying because if you're using queue tool - you will swipe (at least) one last time at the dead enemy, after killing it, before the game realizes you're trying to loot it, resulting in a waste of money. This means you have to go really slow at the end of an enemy's HP - making the game slow and boring. |
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#3 | ||||||
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Alpha
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used to be that swinging at dead mobs did decay too, but swinging in an area that's not pvp and where no mobs were in radar would not decay. Haven't tried it lately... you might give it a test and see if that's still the case? (would be sad if they decided to turn on the decay on whips at apartment parties, lol)
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#4 | |||||||
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Old
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Quote:
![]() Swinging into thin air still does not give decay, AFAIK. |
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