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| EU General Discussion Entropia Universe general discussion. |
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#11 | |||||||
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Old
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I believe the general idea of having different planets was to provide a wide variety of (play)styles and options - something for everybody. This process can't simply be "reversed". Try to force a different play-style on ppl and most likely you'll lose most of them in the process. Obviously the "wide variety philosophy" also means not every planet has to please every player. You don't like Planet X - noted, cool. There's no need to try drag it down with any means possible. Nobody would gain anything if u succeed. Only way out is to recruit more new players, the bigger the differences between the panets grow (or: are already), the more so. Last edited by Fifth; 07-18-2012 at 13:58. |
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#12 | |||||||
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Guardian
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The problems with NI: 1) poorly designed economy 2) not enough players because of problem #1 NI is a great place, I hope they can get a team in there who have played entropia and understand how an economy should run. |
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#13 | ||||||
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Young
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As someone who likes NI, and has spent a lot of time (mostly) hunting there, I can only hope for the best - but the player base there was extremely small, as was the development team.
As a mid level player, it was essential to travel to Calypso frequently to gear up and sell many loots - and new players were often ferried to Calypso by players like me (I only did it twice myself) who were traveling frequently. This is not such a shock really, but hopefully it will be followed by some good news. Some of my favorite spots in EU are there. Cheers! Miles
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Calypso Resident since 2007 |
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#14 | |||||||
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Dominant
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Not a single fuck shall be given today
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#17 | |||||||
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Old
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I have tested NI economy during 2 months by crafting L weapons and UL armors, while gathering most of the components (loot) needed myself. If i include skills in the calculation i made a small profit - i think it's the shortest and also very clear way to prove that the system works fine. The problem seems to be that too few people are able to adjust to changes. Not considering this was, imo, the biggest mistake the NI team ever made. Probably a fatal mistake. After these small adjustments to your #1 reason, ![]() i only have to agree with your #2 reason - any auction collapses without the minimum number of users. All that said, it's interesting that NI crafting system can flourish with auction but also survive the total collapse of the auction (unlike the Caly crafting system) - systems like this can't be created "accidentally", without a good knowledge of the game mechanics. Last edited by Fifth; 07-19-2012 at 14:47. |
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#18 | ||||||
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Dominant
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The crystals only being 1 PEC each, they don't tie up that much of PEDs for a normal players. The problem with crystals is more that (at least for me) I'm likely to get over the 200 item limit in carried inventory (as I usually drag along say 170 "items" - armor, clothes, weapons, ammo, low-level (L) mindforce chips and all that.
More annoying than the crystals themselves, is when I get overweight because of that I suddnently have 5 tiny ammo stacks that I have to merge each 5th minute (when I'm close to the 200 limit). On Calypso, it's the tier crafting components almost noone wants, and that are at least 10 times more/each in TT value. And animal oils like thyroid oil I don't know what to do with. (On NI I can use eye- and muscle oil hoping to get BPs ,).
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WoF team Sweden World of Firepower is coming - We're always looking for good Swedes to represent Sweden, and all support is welcome! - Sakura, Koufuku 2c - http://web.comhem.se/~u77771572/aia/ - |
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#19 | |||||||
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Old
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. Nothing more to say after this
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#20 | ||||||
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Hatchling
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Next Island -
the most beautiful of the planets to me , has also been a sad place and lonely , so few people come there. Difficult to have to go to other planets to trade / buy guns , etc. , then to come back to NI and hunt. Travel between planets figures in to the frustration of trying to make timely exits and entrances onto NI. So wanted this planet to be lively with people and trade ! Hope Next Island has a bright future on the way !
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LinkBack to this Thread: http://www.entropiaforum.com/forum/eu-general-discussion/203730-entire-ni-staff-let-go.html
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| Posted By | For | Type | Date | |
| New Direction NI Staff let go. | Page 2 | Next Island Forum | This thread | Refback | 07-20-2012 16:50 | |
| [Next Island]Scoop : l'équipe de dév... renvoyé ? - EntropiaFrance.com | This thread | Refback | 07-18-2012 18:08 | |
| New Direction NI Staff let go. | Next Island Forum | This thread | Refback | 07-18-2012 17:28 | |
| Entire NI Staff let go. New Direction. - Page 6 | This thread | Refback | 07-18-2012 12:44 | |
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