Originally Posted by Jenny ferr So you both think it's the % on my original paramedic level that it influence? I'm 70% from maxing vivo t20 so by using skill I and II enhancers I would max this ball then? Takes Skill Mods I to V/VI for me to go from not yet dmg on a LR32 to maxed dmg (ya I'm a nub ).
Do you ever look out a window, see a bird and wonder, Is that bird carrying a global?
Originally Posted by Ze-Tomb Raider Takes Skill Mods I to V/VI for me to go from not yet dmg on a LR32 to maxed dmg (ya I'm a nub ). Any info what your original skills are would be great
Tested this tonight myself on Vivo t20(L), check OP for results
interesting, seems to give different healing pts regarding on which ball you apply them
Originally Posted by Ed Ward interesting, seems to give different healing pts regarding on which ball you apply them yes but the % cant be different or if it is I call that a faulty enhancer :/ These figures are with my skills(lvl 19.3843) on this ball so calculate %, which I hope someone liking math will do lol
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