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I started out, as everyone else, with only 150 kg carry weight max with strenth level 1. Now I have 42 strength and my carry max is at 332. I just asked someone who has double my strength (84) and she sayed her carry max is 374. So yes.. strength does increase your carry weight, but it seams to, more or less, level off around strenth 30.
I'd suggest that you make it up to strength 30 with melee weapons, then make time to consider wheather you want to continue with any real effort beyond that. I think I will because I happen to like melee combat, but maybe I'll switch to ranged for awhile.
Not sure of the more economical one though: It seams that everyone who talks of eco between the two only considers the durability of the weapons, but when comparing between melee and ranged, you need to include the cost of the ammo used by the ranged. All I hear is Durability, durability... guess I'll have to make a closer look (cost per taking down, say, 30 of any same creature at the same level: e.i. Nusul Mature).
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The problem I have is the number of items
Carrying a few armor sets, weapons, mindforce ships and such I typically have 180 item points on me. If I don't visit storage regulariy I get over 200, or even if I stay a while in dakiba wave (because of the trophies and the fact they stack max 5/stack even if you try to stack them manually).
At 199 you run as usual. When you have 201 carried items you crawl...
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Yes, you need to look at overall economics of a weapon. Ammo, decay, kill speed (less armor cost), damage at range (less armor cost), skills, how many wasted shots (melee doesn't waste shots). Durability isn't meaningful, but dmg/pec doesn't tell the whole story either.
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