Many would tell you crafting is actually more self sustaining than other professions since you know better what the result of your clicks will be then the hunters and miners...
My apologies I wasn't clear, like I said a 100 miles a min.
By self-sustaining I meant at which point you will not have to add/purchase more material to keep the manufacturing process going...
Already, you either get the item crafted, residue, or even original material needed to create/craft the desired item. No not always 100%, obviously. So with that said, after so many clicks at "X" you might have enough to do an additional 10 clicks to try and craft. So at what point does "x" = infinity; barring server failure, program updates/upgrades, power outages, user error, etc.
Of course that theory then leads to a loot theory by association I guess

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