Quote Originally Posted by aia View Post
Isn't there mainly one single mob where it was reduced? (ie Carabok). And there is no reason to stop hunting carabok, the textures are pretty useful.

I guess most of us who doesnt' hunt regularily on Calypso missed the Carabook skilling entirely. For us the iron mission nerf was a way harder hit I guess.

Sure, some other mobs has been changed aswell, probably though in the same range as the weapons. So maybe it's a re-balance; better eco on new weapons -> less skillgains on mobs with the net effect same cost to skill as before.
L level - threat level. Perhaps that has something to do with the loot the mob gives out - you get that right? And whatever better eco you are talking about on these mysterious new weapons is destroyed when the mob's potential loot is halved.

Shiny happy people - sounds like you are a glass half full person - well, it is now a L0 glass. More like a shot glass. Or a thimble.