This is nuts.
ND you would garner so much more respect from the playerbase if you championed getting all promised updates sorted out first before leading MA ( or are they the ones wagging your tail ? ) into a percieved cash cow.
I'm not going to go into the economics here but you mention about millions or billions of TP uses that will drive the economy this is obviously based off the current usage , you do have these numbers ? right ?
Those numbers are irrelavent at the point that charges are made to the TP system as as this point you are no longer supplying a free game feature , you are selling a product. Which most will not use for various reasons.
So this needs to be re evaulated, at best scrap the idea as it will not earn close to what you think it will.
Next we have these two beauties from your FAQ , here
http://www.presidentofvirtualreality.com/:
Q. Will all teleporters require the same number of tokens?
A. Teleporter Fees will be balanced in
such a way as not undermine other forms of transport.
Q.
Will I be able to carry items on an interplanetary Teleporter?
A. Items transported instantly at this time will require an additional Fee which will be applied to Shipping for Space delivery missions
This will totally undermine the current owners of privateers , motherships and Equus warp ships
You say transported fees will be balanced
NOT to undermine other forms of transport.
Now unless your going to charge substantially more to TP to a planet , so 50 , 75 , 100 PED for example how can this do anything else but undermine the existing space travel businesses but wait there is more, if you do set a crazy high price on interplanetary TPing then no one will use them anyway they will just get a warp , so your not going to make any money off them , if you make it cheap then your putting existing space businesses at risk.
Take a step back and get this idea out of your head, its flawed in so many ways.
Fix the system first , supply all promised and long over due updates then maybe move onto some crazy ideas but you must listen to the player base as a first instance and the player base is rejecting this idea and you into the bargain.
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