There has been much debate on the subject of Crafting Explosive Projectiles. The Concept presented here has in no way been approved by Mindark for implentation. ( No Need for a Riot![]()
It is just an idea I would like some feedback on.
EXPLOSIVE PROJECTILE CRAFTING
A More Rounded formula for the Economy.
Fundamental Change to Nanocubes – Nanocubes could no longer be sold back to the TT for Ped. User would get the same message that Freebie Quest items give it will show the TT Value but with a Warning “ TT will consume item but give you no ped to your Ped card”
#1 –Crafting Explosive Projectiles will no longer produce metal residue as a bi-product, Instead it produces Shrapnel as a bi-product. Shrapnel can still be sold to hunters for Mark Up but doesn’t not undercut the resource crafting Profession which now becomes the only source of Metal Residue again.
#2 - Any crafted item or Stack of Crafted items EG components can be instantly converted to Nanocubes with a +1% mark up utilizing the same technique as when Shrapnel is Converted to Universal Ammo.
THIS CAN LEAD TO A MARKET FOR NANO CUBES produced by Crafters at BELOW TT VALUE, but won’t affect the convenience of Buying Nanocubes from TT. Also it adds extra support to crafting by ensuring that all crafted items can be sold for MU by converting to Nanocubes.
BUT HOW Does it Create a Market for NANOCUBES Below TT?
For example: While Skilling, a Crafter Produces 1000 PED TT Value of Metal Screws (or any other basic Component)
Instead of dumping the Screws to the TT , crafter Converts them to 1010 Ped Value of Nanocubes which cannot Be sold to the TT..
Crafter then Sells the Nanocubes to an Explosive BP Crafter for 1005 Ped… Losing 5 Ped in Value but still gaining 5 Ped above the TT Value of the Metal Screws.
An ECO Explosive Projectile Crafter Prefers to Buy Nanocubes from Crafters because he/she can buy them cheaper than the TT when buying in large quantities.
PROBLEMS Addressed!
Explosive BP Crafters are now a valuable part of the Player to Player economy.
Crafting looted and Mined resources now becomes the only way to Get Metal Residue and produces Guaranteed MU when converted to Nanocubes.
Explosive Crafters Loose NOTHING – Shrapnel can be sold for appx the same MU that Metal Residue is sold for now appx 0.5% mark up. Explosive Projectile Crafters can still buy Nanocubes from TT, BUT THEY GAIN The Chance to Buy Nanocubes below TT from Crafters .
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