After reading Another Loot Pool theory I had these thoughts...
Upon entering the Universe of Entropia, many colonists are left bewildered, confused, without instruction. Having no education of the rules and regulations of this world, those with complaints are left seeking a manager that can't be found.
So the Young Man will enter the Universe, and try to make his place. There are many choices for the Young Man. Mining, Hunting, Crafting, Trading. All choices that he must make on his own. Looking for the meaning of his life, he seeks loot. After much struggle and toil, the Young Man will inevitably feel alone, isolated and anxious at the idea that there is no reason for this. Why does he struggle to increase the skills, what reward is there at the end. But the loot seems to distract him from this. So the Young Man collects more loot.
After the loot stops making him happy, he will reflect upon the choices Young Man has made, and feel anxious. If only Young Man had been a crafter, the loot would have been better. But there is no-one else to blame for this choice, only the Young Man. And so the Young Man uneasily re-enters the loot pool, filled with dread, overwhelmed by the endless skilling and freedom ahead....
Ah Crap... I'm an existentialist....
Mandu
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