Quote:
Originally Posted by Jimmy B
It may feel odd but this is an expected result - although the mob hits you for only 10 impact, you absorb it with both the armor and the plates so you actually protect 17 Impact, the extra is effectively deducted of the other damage types that aren't protected against
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Thanks for the explanation. Good to know that there is a way to protect against different damage types with a set of pixie/goblin/gnome+5a.
Quote:
Originally Posted by Jimmy B
We'll have to think up a few more tests to figure out the rest. I can't think of an obvious way to do it (unless you happen to have Thunderbird or Vindicator) but I'll have a think.
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Now I think that with Vampire (only stab protection) it is easy. Anyone cares to test or borrow me a set of Vampire for quick test? Taking one-two hits and then measuring decay is enough, the rest is done by math.
Edit: oops not that easy as there will be always protection for 5 stab. But at least with min/max dmg test it is possible.