Quote:
Originally Posted by Kolobok
Merp Prowler:
Goblin test: dmg taken min: 12.7 max 37.1
Gnome+5a test: dmg taken min 7.0 max 31.1
I think we can safely conclude that Merp Prowler does only impact and stab, with maximum dmg of 49 (instead of wiki value of 50), max impact 35 and max stab 14. Stab/impact percentage is 29% / 71%. Again, the last number for goblin (37.1>37.0) can be attributed to armor decay during the test.
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Nice job Kolobok! I was about to suggest that max dmg = 50 was still possible but now I see the 12.7 hit rules it out.
The damage ranges
should be 12.5-37.0 (Goblin), 6.5-31.0 (Gnome+5A). So you've gone a little over on both tests but it doesn't take too many hits before the armor can start leaking an extra few 0.1 HP so that's to be expected.