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Old 02-06-2008, 13:58   #35
Raffaele Meiers
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6/2017/20
Posts: 1,538
Gender: Male Ingame: Male
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Rafaele Meiersos Rocko
Soc: Trigger Happy
EFD: 2,749.06
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Fame: 949 Achievements: 25

Very nice from MA to fix bugs nearly 1% of EU users are affected by but ignore to fix Bugs where 50% or more of EU users are affected...

If you ask why, here the explanation:

Fixing Makeup system brings more Decay etc. = more income to MA

Fixing PvP Bug where you can dmg yourselve with a FAP = lesser decay = lesser income to MA

Fixing weapon switch bug or fixing "this Item cant be accessed" Bug = lesser decay = lesser income to MA

So if you have to tell a worker to fix the Makeup bug then MA gets something in return for the time the programmer spent, more Decay = more income


If they tell the programmer instead to fix the PvP Fap bug or weapon switch bug, item cant be accessed bug etc. this results in lesser decay = lesser money to MA


Now the big question will MA first assign a programmer to fix bugs that gives MA more money or will they first fix bugs witch will give MA lesser money?

I know how MA does it...


PS:

Bugs fixed by MA witch costed them money hardly ever reappear opposed to Bugs that cost the users of this service money, they frequently have the tendency to come back after one or two VU's


Hony soit qui mal I pense
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