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Old 02-23-2008, 19:42   #42
falkao
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Quote:
Originally Posted by Jimmy B View Post
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However, what has me a little concerned is this whole regeneration thing so I went to test it a bit. My concern is to do with markup. If I factor in dmg/sec and dmg/pec like we have done in falkao's thread then the natural thing to do is to use the weapon combo that kills the mob for the least spend (including markup). However, if loot is related to spend somehow that could make what appears to be the logical thing to do, not actually the best thing to do.

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I don't think total cost is attributed to loot, but only weapon cost, or better dmg done. With this you’ll have still an advantage with a faster weapon that does the same dmg. If my assumption is true, then the difference between a fast and a slow weapon comes from armor and fap cost.
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