Quote:
Originally Posted by Lunar
The market in PE acts kinda like the markets in rl. Ups and downs all the time...
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To some extent, perhaps.... In
EU it is not actually because of the artificial hand
MA plays in it.
MA controls drop rates of items and thus they are more valued if rare. It would be like BMW making 10 cars in 2009 - they would sell for a lot more money than normal simply because there are only 10 of them. On the flip side, BMW would be forced to charge more to turn a profit. Starting up an assembly line for 10 cars is not good business sense in any model. The whole behind the assembly line is to produce a great quanity of units to bring the price down. The major difference is that in
EU, it is simply pixels and costs
MA nothing to allow me to loot a modfap or imk2 or ModMerc. I might sell the item, but that would be redistribution of money already in the game. When I cash out
MA would lose capital resourses when they pay me. The same can be applied to mining - if ruga is not in supply to the crafters, those crafters cannot make items that require ruga. Those existing items that were crafted using ruga will go up in value simply because they are no longer in production (just like the assembly line shutting down). In the real world, you can adjust your procurement process to keep a steady supply of the materials you need. In
EU, the material is either there or it is not.