Quote:
Originally Posted by Sarah Hawkwood
Is it? And what about hours spent on learning controls, how the game works, tp runs, hunting and mining lessons? What about getting them out from dangerous places when they stuck somewhere? What about organising events for them, so they have some fun in their newbie lifes? What about buying sweat from them above market prices to help them a bit? Your statement is a bit unfair...
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I meant item-wise - I explained in a following post that most newbies rewards are the knowledge they recieve, except for cases like this. And I didn't come up with the idea that disciples don't get anything / need to recieve an item, I just followed onto it.
EDIT - I type slow. Just read what Coel wrote in the post above mine
