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Old 03-25-2008, 10:57   #18
Scirry
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Scirocco Scirry Dunewind
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Quote:
Originally Posted by Drooe View Post
Create an environment that will increase vibrant sweat prices. Creating different coloured vibrant sweat and making other uses for vibrant sweat should make vibrant sweat more valuable than it currently is.

Different coloured sweat
• Gathering sweat from different age maturity creatures receive different coloured vibrant sweat.
The price of "brown" sweat would plummet, and new players would have to work even harder to accumulate enough to make any PEDs.

Why?

Simple. People will want to buy the "better" colored sweats. Think about it. How many avatars with 5k+ rifle skill do you see using Opalos? None. They have better options, so they use them.

What would happen is some higher-skiller avatars would switch over to sweating so they could meet the demand from other high-skill avatars for the superior types of sweat, and the pool of consumers for sweat gathered by newbies would shrink.

If you offer two things that do the same thing, but one does it better, people will move up to using the one that does it better as soon as they possibly can.

EDIT = Creating more uses for sweat might increase the price. Then again, maybe not. It is entirely possible that as the price rose more people would see it as worth their time and start sweating more, which would increase the supply, driving the price back down.
But creating different sweat "colors" would crush the market for newbie sweaters. ENDEDIT

Last edited by Scirry; 03-25-2008 at 11:01. Reason: additional clarification
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