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Old 04-05-2008, 16:19   #203
Tseng
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Quote:
Originally Posted by ReadBird View Post
Understanding how different aproches to different proffesion can also help you a lot, and imho it is what moves EU away from purely luck-driven to skill/info dependant. When this is said, I'll have to admit that I am still a struggeling lowlvl player who do not know as much as I would like about EU yet. Anyways, the sun is shining, and the beer is calling. Have a great weekend
Well this partly works for mining, but how about crafting? If you're crafting it also can happen that do 15 clicks and fail and not even get 50% of the money you put in back.

Or even hunting? Hunting is the at least predicatble profession at the moment. For example Feffoids: You know they drop Korss pretty decently. You go hunt there, make 200 ped in 2 days profit and loose 600 in the 4 days after that. Here it doesn't help to be cleaver and use any super strategies or whatever, it's pure luck. Good examples for real skill based not luck depended gameplay would be to able to skin the dead mobs and/or loot their meat and make oils etc. from it. This is then in full controll of the player and not in Fortunas hands.
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