Quote:
Originally Posted by WoenK
And "loot cycles"....I will believe in them as soon as I get the No.1 ATH of a Chirpy young. If there are really cycles there are surely a lot of different ones. There would be personal cycles, creature cycles, gloabal cycles, MA haveing a bad day cycles, Thursday cycles, wheater cycles, Mars in conjunction to Venus cycles and the plain and simple "out of luck, please insert coin to replay" cycles.
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Chaos Theory has shown that you really only need 3 variable inputs to get some REALLY varied and random output, so they'd only need Personal Cycle, Mob Cycle and Location cycle.. it would still be unpredicatable. It's called Sensitive Dependance to Initial Conditions in Non-Linear Systems, and
EU is the MOTHER of all Non-Linear systems...
BUT, I didn't mean to get into Loot Theories here, so I will get back on topic.
Entropia is the first and Only MMORPG I've been envolved in, and I just love it. If I'm getting bad loot then I tend to realise I'm doing it wrong, or doing it in the wrong place, or doing the wrong ITs...
My dilemma, always, when in a bad loot run is that feeling that one of 2 possibilities exist. Either I'm in the wrong place at the wrong time... OR some huge HoF is about to drop... and it's very hard to tell the difference. I frequently end up chasing that big drop and blowing my entire wad, so's to speak....
But I'm refining my understanding all the time. Threads like this help.
EF is a wealth of useful information from more experienced players, and a bit of healthy debate is almost, ALMOST, as much fun as shooting the shit out of big mobs that just might drop a large sum of Actual RL money...