Quote:
Originally Posted by Dion Red Strike
to further expand on my earlier statements...
I would even hypothesize that people would be less irritated by the slow progession of 'story lines' in Entropia had they no previous knowledge of any other game.
Because of the instant gratification of other games, Entropia often has a hard time with the slow progression of it's life span. Most games are to have a short life span of 3-5 years, with a sequal coming out within 2-4 years. It has been reitterated many times that Entropia is expected to last many many decades. Entropia has no sequal planned, ever. So, it would seem logical that the 'life span' of 'story lines' would be greatly extended in comparrison to the other games.
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To take your brainmelted logical fallacy to a final conclusion:
Best case for
MA is when all players were directly imported from a timeperiod where electricity hasn't been discovered yet - then they would be
really impressed by the great things presented to them.
Tussi