View Single Post
Old 04-23-2008, 20:52   #44
Tussi
Alpha
Tussi's Avatar
Tussi AbleTussi AbleTussi AbleTussi AbleTussi AbleTussi AbleTussi AbleTussi AbleTussi Able  
  Activity Longevity
3/2015/20
Posts: 682
Soc: Cool
Location: Germany
EFD: 2,040.18
Reputation: Able
Fame: 290 Achievements: 4

Quote:
Originally Posted by Dion Red Strike View Post
to further expand on my earlier statements...

I would even hypothesize that people would be less irritated by the slow progession of 'story lines' in Entropia had they no previous knowledge of any other game.

Because of the instant gratification of other games, Entropia often has a hard time with the slow progression of it's life span. Most games are to have a short life span of 3-5 years, with a sequal coming out within 2-4 years. It has been reitterated many times that Entropia is expected to last many many decades. Entropia has no sequal planned, ever. So, it would seem logical that the 'life span' of 'story lines' would be greatly extended in comparrison to the other games.
To take your brainmelted logical fallacy to a final conclusion:

Best case for MA is when all players were directly imported from a timeperiod where electricity hasn't been discovered yet - then they would be really impressed by the great things presented to them.



Tussi
__________________
In PE i liked shooting mobs and dropping mines ... cycling the PED (shoot, loot, buy ammo, repeat) till all was spend on decay.That was fun.

In EU way to many PED are lost on the first run or taxed away on armor change ... which is discouraging to put in any more. Because this is no longer funny.
Tussi is offline Reply With Quote