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Old 04-29-2008, 16:52   #14
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Quote:
Originally Posted by wizzszz View Post
However, let's see what we can gather here, i.e. the 533.3 for athletics and melee combat listed on entropedia always seemed a bit odd to me, imo a result of neglecting the decimals of health before & after chipping.
(not sure if jdegre uses them in his formula though)
1600/2 = 800
1600/3 = 533.33...
1600/4 = 400
1600/5 = 320
1600/8 = 200

The fact that the 1600-based numbers work so well is why i think it's only in attributes/modifiers and/or base values that we're off.

It's true that the rounding could introduce some error, but that's only on the order of 0.0012 HP/10k skills.
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