You do realise that there is an equipping tax of 1 PEC every time you put on an armor piece right? That will probably explain the 1 PEC decay on each piece. There might also be a rounding error due to repair terminals not showing fractional PEC costs.
So to get an accurate reading you should first put on the armor, then repair it to full while still wearing it. Due to not being able to see fractions again I don't see how you will accurately judge decay of 1 hit though
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