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Old 05-04-2008, 08:05   #185
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Quote:
Originally Posted by QuintusMagnus View Post
It is hypothetically possible that a country's economy could never collapse. This one is not. Could it correct itself? Sure. For example, let's say that instead of having big swings, the economy was managed (or growing with few enough distortions wrought by society) that it only required mild corrections. In that way, it could dip to, say, .25% growth and never actually collapse, but instead slow down enough so that the businesses must correct their inefficient practices and such. It's presently a near impossibility that such a thing could happen as an absolute no-recession economy, but it IS possible.
Problem is that all dominant economic systems feature compound interest on money, which inevitable leads to an exponential growth of financial assets (which are generated through liabilities in the current systems), which in turn puts pressure on the economy to produce exponential growth to cover the financial market.

Only problem here is that no natural system (like a planet) can sustain an exponential growth rate - so as you stated correctly the hypothetical possibility you started with has no real chance to be witnessed in reality.

Quote:
Go to PA during peak hours. I've run the game on two different, rather slick machines, and it still OCCASSIONALLY can have issues. I merely pointed out, though, that if people are experiencing lag, that's an issue that could impact the performance of business, however I guess if it's hardware lag it's less MA (the "government's") fault, and more the user (and his "car")'s fault.
I think the lag with the highest impact is that a good group of people sees EU as leasure time and not work - and should the gap between 'i want' and 'i get' be time- or money-wise to wide then it's percived as discouraging.

Also the service should be usable with the minimum required setting, there should be no need to have a 4GB RAM (2 on gfx-card and 2 as RAM) with Dual-Raid-0 setup (one raid for swapping, the other for serving game assets) of solid state disks (which can transfer faster than harddrives) to run the game smoothly.

At time i experience lag, is's preferably somewhere in the wilderness. And this type of lag was introduced some VU ago (together with fun-stuff like flying mobs, or the where's my brain periodes for eg. feffs W of Fury where they only ran around like headless chicken).

Back to topic: The economy isn't collapsing, it's overheated and starting to choke. Go and ask a newcomer if he's ready to shell out - say 10k PED which is a reasponable figure - for gear in 1/2 to one year (because then he'll need it) while accepting that he won't be able to compete with high-level people the next 10 years.

Same goes for current midlevel players, but with a zero more left of the comma.

What answers do you get?

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In PE i liked shooting mobs and dropping mines ... cycling the PED (shoot, loot, buy ammo, repeat) till all was spend on decay.That was fun.

In EU way to many PED are lost on the first run or taxed away on armor change ... which is discouraging to put in any more. Because this is no longer funny.
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