Quote:
Originally Posted by Vedder
Ah the grid.
Yeah, there's a lot of potential in the grid for many things. Certainly interesting.
But it's not usable for real time on line games.
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it might not be very usable for todays games but most likely in a few years when we will see streaming content and a lot higher resolutions etc etc in some 5-10 years.
Quote:
Originally Posted by aridash
an example of what happens when non-tech people write tech articles. reading between the lines, the reason its blazingly fast is because data is all stored in each local centre but distributed over t'internet to the others. fibre is fast but unless they've layed their own between each office then they will be on the same backbone net as the rest of us and subject to the same quality of service. The WWW is just an application layer on top of the network and the internet is a framework of interconnected networks so this would become the internet, not replace it.
very much so, but which "grid"? i've heard the term applied to several projects. the idea behind the Cell processor in the PS3 is to form a internetworking grid for utility computing (ie a huge distributed mainframe) which is a service already available from IBM (Cell partner/manufacturer, not that it necessarily uses Cell or PS3, but could potentially). it makes alot of sence for organisations with huge server farms to sell spare capacity and virtualisation facilitates this very easily, ie have a VM running "thegrid" that can use 50% of unused server capacity. I think a grid like topology is what makes Google work too. so we are already using it.
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true that i guess