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Old 05-07-2008, 23:40   #42
Konve
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Quote:
Originally Posted by DrSlinky View Post
Unique Mobs? Many players refer to certain mobs as unique, because their DNA came on a land area, but never made by a player. Are there indeed unique mobs? Or can the DNA be made, but the players haven't figured out the formulas yet? (Combibo, Mourner, etc...)
It's not the formula that's the problem here, it's the lack of components. It's easy to check if an item is a DNA component (by dragging it into an energy refiner) - and even if maybe a combibo skin will fit, we're still lacking the uncommon and rare components found in (AFAIK) all previously player-made DNA samples. It would, however, be interesting to know when Mindark intend to drop more components for a wider viarity of creature DNA.


And I have another question, but I'm not sure if Marco is the man here - because it's not exactly his table and I can't recall him commenting on it in the past. Still - any word of landowners being able to terra-form their land or have the possibility to change what enmatter or minerals spawn on their land? (As, from what I remember, was promised with the first landarea - ie TI).

And where is that volcano for TI? I still can't feel the ground shudder underneath my feet like you say it does. (This is not a question, only a reminder that some of us are still waiting.)
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