If my memory serves me right it used to be 30ish lvls per graduated disciple when the system first came? got no clue why they changed it...
And yes in a "skillbased game" it does seem kinda pointless to even have the skill when it would take incredible amounts of time and work even to get it past lvl10 :p.
That being said the mentoring system needs major changes before it makes "sense" imo. The ridiculously low gains in skills from helping someone for months is only a minor issue...
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