Quote:
Originally Posted by Jorael
Say for some reason the world discovers EU and by next week the game has 5 million active players, trying to get in and play. Suppose MA gets enough servers to hold all that traffic...
How would this game be like? What would happen? Would it be much different then what we know now, in your opinion?
How would MA manage bots, scam cases, server connections, etc...?
What about economy? Would it explode? Talk about loot balancing nightmare...
Just some food for thought and discussion...
Let us know ur opinion 
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sadely atm is
too low variety for even 100k active players - they wont have breath (I cant imagine 1k crafters on ghosts

). System will need to have many
thematic servers with AI active to define and kill harassment. Should exist very good
information board ingame on what's going on, where, when, what ppl take action and so on (but not that - "go and read
EF, pewiki .... ... ..."). Rating, voting, poll systems on all what's going on (events I mean). More information should be available openly about avatars in game - when joined, activity of playing, areas of activity, chating activity, reputation and more. Info should be objective, not that what avatars could edit themselve.
Examples:
Info on Auktuma: usualy Auktuma spends: 70% of time on crafting, 15% - on chating, 5% - on ... ;
Info on XXX: usualy XXX spends: 99% of time on browsing auction, 1% on trading avatars
If 5mln players we could have alot
more stable market. At the moment 1-2 trickers could kill what we have if no control from side.
Or that: Auktuma not playing --> % on ores droping down, Auktuma is on and spamming --> miners are happy, % on ores will grow...
scamms -
MA aren't/shouldnt be babysitters. Nothing to do with it unless we will have virtual
EU police, lawcourts what sounds bad to me and will make
EU less attractive. I wanna run away from what I have in real life. Scamms happen due to
lack of information - that part i've already mentioned.
bots - if economy will be healthy and ballanced bots could happen as
autoinvestors 
Will that be so bad if someone invested 10k USD and by using boting software got 6k USD worth skills according to
EU market? That's 4k USD for us and
MA.
Variety for activity should be proportional to quantity of active players. If ratio will be poor - we will have much competition. That's nooooooo fun.
No fun = low mood = aggresivness = poor owner of internet cafe = EU uninstalled there
[Number of active players captured by system] = [constant] x Sum{[objects for interaction]x[methods of interaction]}
Excess of players will leave. Vacuum sooner or later will be filled (will depend on activity of current players and
MA on advertising the media).
object = exarosaur young
methods = kill (killing methods: mellee (methods), ranged (ranged methods), ...]; let do damage (on stay or on run) and use healing (healing methods); tame; methods when tamed; .....
object = other avatars
methods = chat (chat methods); trade; hunt them (policy on choosing victim)in pvp zones (categories of pvp zones); ....
Variety variety variety plus differentiation and integration options available. Question is just what people
MA wanna to attract and what features on people to boost. No doubt we should work on making our real life more rich
(I mean not material part or it isnt main)