Quote:
Originally Posted by Zylex
i know for sure that scopes and lasers increase the average damage done by a weapon whether its maxed or not. some ppl i know tested this with a dmg logger a year or 2 ago. the difference is slight so you wont notice unless you get a total average. i would think they also increase your hit% and crit% but we didnt get around to testing it (crit was alot harder to test aswell they were mostly included in the averages aswell).
i thought everyone knew about this already heh =)
i garantee this and if osmeone makes a damage logger im sure there is a boatload of ppl willing to test to make sure (unless you take my word for it ofc lol)
Zy
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A) There is a damage logger, and no, a boatload of people have not come out of the woodwork to use it (sadly). It's not particularly useful as a damage logger because damage is a uniform distribution, both from mobs and from weapons, but it is useful to keep track of misses, and was made for that purpose. It's linked to in the thread about attachments that several people linked to earlier in this thread.
B) Weapon damage and mob damage follows a uniform distribution ("random"), as has been proved every time someone claims otherwise. You'd think "everyone knew this already", but apparently there are some that don't. A corollary to the distribution being uniform is that skill bonus attachments don't affect damage.
http://www.entropiaforum.com/forums/...-promised.html
Please do link this revolutionary thread you are referring to, because no one i know believes what you claim.