Quote:
Originally Posted by GoNi
Same here!
I donīt agree.
If you click on condition the near success deliver more amount of returned resources, that equals out, imho.
F.E.:
Dampers on quantity, near success 1 Lyst or 1 Oil
Dampers on condition, near success up to 10 or even 20 Lyst/Oil
Surely you go a much higher risk on condition as you have much more failures.
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Well i'm just describing what i observe with things like dampers. I've not ever seen 10-20 lyst or oil from a partial success on condition, so maybe that's why i end up with more regenerated resources on quantity.