View Single Post
Old 05-16-2008, 08:29   #10
Raffaele Meiers
Prowler
Raffaele Meiers's Avatar
Raffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers CompetentRaffaele Meiers Competent  
  Activity Longevity
2/2017/20
Posts: 1,613
Gender: Male Ingame: Male
Avatar Name:
Rafaele Meiersos Rocko
Soc: Trigger Happy
EFD: 3,654.02
Reputation: Competent
Fame: 956 Achievements: 25

Quote:
Originally Posted by Az Bloodz View Post
Well what if the items has like 6k PED TT value? you need an uber HoF so it can drop. Since like the unL SIB Guns have like a 50% condition limit so they will drop with like 3k PED TT value at best...
Here it lies also a Problem with the way MA went, makeing uL Items with insanely high, not usable TT witch only can drop in Uberloots.
Why does a repairable Item need a TT of several thousands of Peds to over 20'000 Peds so they only CAN drop in the mega Uber and ATH's ?

The only explanation up to now is that MindArk wants to tie up as much Money in the Universe as possible because with each of this uL, high TT and at 50% broken weapons 100 US$ to 1000 US$ (not including Markup witch could be withdrawn by the seller) is tied up in the universe witch will be very soon several hundreds of thousand Dollars if not already more than one Million US Dollar by today and this is Money MindArk 99,99% will never have to pay out because I do not think anyone will TT a Weapon with such high Markup as the uL SIB Weapons have so they will dissapear only when MA closes this game.

I see this high TT uL SIB Weapons as a way to tie up Money in this Universe.
__________________
-- No I'm not leaving but I will also not leave my mind in storage --
Bugs that cost MA money are solved instantly -
Bugs that cost the player money have a tendency to reapear after next VU.
Bugs not fixed since March 2006
Raffaele Meiers is online now Reply With Quote