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Old 05-17-2008, 07:19   #20
Dextar
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Quote:
Originally Posted by NightwolfAA2k5 View Post
The creatures would be dropping loot on par with that other game I play, No matter what creature you kill, you will always at least make your ammo back and 50% of your armour and weapon decay - I'd still make money, I'd introduce some more decay causing things to compensate

In no particular order:

  • Put in a "create a quest" system, with options like gathering resources, hunting things, escorting someone etc, as an addon to the event system.
Awesome List! I Like every one of them!


Your Opening paragraph is an excellent idea! I think MA would benefit greatly if they had as system that always gave loot but raised the decay like you said. It could drop the frustration level a bit.

And I especially like the Quest addition. I've played other games with systems akin to your quest suggestion and they seemed to be popular functions.

Very good ideas!

Thanks for posting!

Dex

Last edited by Dextar; 05-17-2008 at 20:21.
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