Hi, i'm looking for abilities in
EU that don't have artificial caps/limits.
Ofc. there are natural caps for everything, because gaining skills gets slower at higher levels, but that's not the limits i'd like to talk about here.
I'm not talking about skills/professions (which have no artificial caps) but the things you can do with them:
So far i see only 2 things that improve without artificial limits:
A.1. Healthpoints
A.2. Running speed
Examples for abilities [U]with artificial limits: [/u]
B.1. Inflicting damage: you can only deal as much damage as the weapon allows, even if you were laser sniper (hit/damage) 200, your weapon won't deal more damage than at the point when it's maxed.
B.2. Healing (artificial cap: the max heal ammount of your frap)
B.3. ....
Some abilities i'm not sure about:
C.1. Evading. Some guides tell that you can only improve to a certain level, like a 80% chance to evade an attack of a certain mob, and that no matter how much your evade skill/profession rises, you'll still get hit 20% of time.
Is this true, or can someone with evader 60 stand the whole day in front of a snableshot and evading all of it's attacks ?
C.2. Mining: didn't mine much yet, but in some guides it says the better your skills, the higher the chance of finding something: does this
a)refer to the ability of using better equipment, or
b)if you maxed a certain finder, does the success rate still continue to rise with better skills ?
C.3. Sweath gathering. There is that sweat gatherer profession. If it rises, does one get more sweat, and if yes, is this rising without limits or only to a certain level, e.g. no more improvement in sweat increase after level 20 ?
Some of the questions can't be answered maybe, but are there more abilities without limits, such A.1 and A.2 in any fields of
EU, or are all the other activities/abilities limited by artificial caps ?