Question for somebody (anybody!): According to the work done by Witte and others here:
http://www.entropedia.info/Page.aspx...tTalk%3aWeapon
when SIB begins on a weapon, the damage range is 40% to 80% of the maximum damage. Yet for this nerve blast chip, it appears to be 25% to 50% of max damage.
Are MF weapons treated differently than others? If so, is there a good reason for the different treatment?