View Single Post
Old 07-04-2008, 22:12   #2
Lavawalker
Prowler
Lavawalker's Avatar
Become a premium member today and enjoy enhanced EntropiaForum features!
Lavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker AdeptLavawalker Adept  
  Activity Longevity
8/207/20
Posts: 1,406
Gender: Male Ingame: Male
Avatar Name:
Fire Sparkz Lavawalker
Soc: LASERfIRE
Location: NSW, Australia
EFD: 7,121.06
Reputation: Adept
Fame: 0 Achievements: 0
Flower

Hi,

Personally I think the drop rate needed to be increased as the inflation of Unlimited drop weapons is outrageous to the common day folk who engage in Entropia for enjoyment.

The limited items and their associated generic components were starting to follow a similar trend hence having a kill off effect upon participation of the participants whom are still in the process of levelling up via sib based weapons or are reliant on such weapons as they can not afford or do not see value in investing large sums of money into dropped unlimited weapons (or find lvl 100 non sibs weapons way to uneconomical due to their current profession standing level in the associated area)

You have a good point Level, the same applies to casual crafters not willing to make weapons due to the high price and associated risk factor involved of losing generic components per attempt ...

After time it becomes a pattern that is adhered to after losing upon them a number of times. As the saying goes, once bitten, twice shy.

If you speak to some of the top end crafters, they will only craft these sibs items using (L) blueprints due to them not requiring these generic components as they find the price on them for the most part outrageous, period.

So all in all, personally this is a measure I feel MA should have tackled earlier.
Though it is better later than never.

The number of generic components required per combine and the what seems from what I am hearing, increase in failed attempts occuring, these generic components need to come down to a sensible range in price ... eg. 500% to 1000% for the most rare of the generic component variety.

None of this 2000 - 5000% rubbish, it will just cause the above described learnt and adhered to behaviour when the crafter comes to evaluating risk and managing those risks.

Take Care,
Sparkz.

PS. As primarily a hunter at this time, I am more than willing to take this hit on lowered return of these items with the foresight that it will help increase activity within other spheres of EU, hence helping to increase participation rates across the board along with money being processed and distributed throughout the EU system.

PPS. Truth be told, it is also partly the reason why a number of participants with money to invest into EU have gone and taken the non SIBS un-economical path in EU with purchasing mid to high end dropped weaponary; As the associated short-term loses (poor returns) of using such items un-economically is somewhat cheaper and easily offset by the high markups on (L) items. This in turn exacerbates the inflationary problem of these unlimited non sibs and dropped unlimited sibs weapons through higher demand for them amongst other things.

Last edited by Lavawalker; 07-05-2008 at 00:41.. Reason: Added PPS
Lavawalker is offline Reply With Quote