It was changed at some point in the past, but an amp, any amp, can only add 50% of a weapon's damage.
So if you're weapon does 9 Pen and 11 Burn (20 DMG) the most you can get additional from an amp is 10, else you'll get the warning message that your weapons can't utilize the full power of the amp.
If your style of play means you have to account for every nanopec, then you must never do this, and instead must buy lower-powered, higher priced amps instead.
Personally, I've been perfectly happy to drop the E-13 amp I picked up for a fraction of its worth on an Opalo when absolutely necessary (such as assisting a soc member eliminate drones when a bot ship was found), and never thought twice about the .some-odd-pec extra decay because I was using the "wrong" amp. I still got my +3 dmg, we still eliminated the drones, and looted the spaceship for 200 Ped beacon, plus a few other odds and ends.
Go ahead pec-pincers, squirm all you want.
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