I would suggest skilling until you have "Excellent" chance of success on a QR 1 blueprint before starting crafting with it, this goes for when using expensive recipies like the 1A.
So just keep skilling on your Settler (or Pioneer) until your chance of success raises to "Excellent" on QR 1 prints.
Sure you could start before that, the above is for getting as low a loss as possible.
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