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Old 05-03-2005, 17:35   #35
Oije
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Meu Oije Saltandpepper
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Events can be a very funny thing. One of the main aspect beside a good event story is the lag. The event has to be "playable".

One main discussion here was ( i didnot read all ) that the number of participants has to be limited. Only a fixed number of player can attend an event, and a fixed number of visitor can view an event.

Maybe events must be divided in event classes and depending on the players skills events can be joined or not. LG was a good example.

Another important point is, that even "precious" noobs should be able to attend events. It could help to keep them longer in game and to develope them to "depositers" some day Noob events should or could? have a learning process too.

Last edited by Oije; 05-18-2005 at 06:32. Reason: changed bloddy into precious as requested
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