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Old 05-09-2005, 20:04   #50
Devil Doll
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King Buzz Buzzo
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Quote:
Originally Posted by Singular
Do u honestly believe it will keep the number of events under control?
Yes. If a person has to pay to rent a place and buy a trophy from a crafter. The number of events will stay under control. If it is free we will have to wade through "fake" or "useless" events to try and find the real ones.

Quote:
Originally Posted by Singular
How many are there now?
There is no system for it. If their was, which their will be, you would see alot more events.

Quote:
Originally Posted by Singular
Let me ask you this: If event hosting costs money, will it increase or decrease events in total?
That remains to be seen. I would estimate, even if it costs money the total events would be more with a system than there are now. But I am just guessing.


Quote:
Originally Posted by Singular
It will increase the quality of events? I dont think so.
Compared to what? If you are comparing to current events that is not a fair comparison. If you compare a free system to a paid system I would say you are kidding yourself if you do not think the events will be better organized, more subtantial and have an overall better quality in a paid system.

Quote:
Originally Posted by Singular
If it costs money the org will want its money returned, rather with a profit then without... do u see my point?
Yes. That is exactly the point.

Quote:
Originally Posted by Singular
What will that mean to the events itself? They will become something to gain from and the whole social aspect will be gone!
Let me ask you this. Is the social aspect of a RL sporting event or concert gone because the promoter makes money?

Quote:
Originally Posted by Singular
The quality of events has to do with commitment to do them, not the money, money will ruin the whole thing.

If an org makes money out of an event, even if its 5% I dont think the motives behind it are very trustworthy
And in the end, who, I ask u, will profit from it? You or me? Or will it be MA?
The goal should be that everyone gains. MA profits, those who put on the event profit, and those who attend are entertained. Profits only make the scale of potential events larger. As you profit you can build bigger and bigger events.

Quote:
Originally Posted by Singular
I create events for the fun it brings and to bring ppl together, not to make money, if it is to cost money it will completly alter the purpose it serves.
You can be a non-profit promoter then. Just keep what it costs you. And, I disagree with this statement. Again, a dance party IRL serves a purpose and ppl make money off of it.

Quote:
Originally Posted by Singular
BTW You cant compare RL with a VR, they are simular but very different...
If PE would cost money to play, do you think it would have an economy?
Life doesn't cost money to play. Yet ppl are still here.

Quote:
Originally Posted by Singular
About crafteble throphy items... do u think they will be special if they are crafteble? I think they should be unique and one of a kind.
If they made the items used in crafting certain high end trophies they could be pretty nearly unique.

In summary, I see this as a potential boon to the economy. If implemented correctly we can not only have an event system that everyone enjoys but we can also create commerce and more professions.

I think we need to face the reality that MA is not going to spend tons and tons of time implementing a great system if they cannot profit from it. Therefore, we should propose how we want to see it implemented.

DD
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