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Originally Posted by Doer
Well the last thing you had to say here was this.
I didn't ever see that 6th order equation posted, did you? If you have an equation that correctly calculates decay for each damage type and for combined damages like I/C/S then it should be added to the wiki as a column to calculate the cost for each armor. Otherwise i think a separate entry for measured values is appropriate. It's information that people might find useful in planning their hunting kit. Put in a disclaimer that all armor follows the same trend, whatever, the point is that this is information and information is what the wiki is for.
I wouldn't have done the separate and combined tests if i'd seen anything that allowed me to calculate them. I also wanted to make sure there weren't any nasty surprises here like cut on gremlin... I'm still going to test burn+penetration to make sure they are reasonable, although they're probably impossible to test independently.
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Yes i know the formula, dont have it by hand though. I also know why gremlin is different with cut.
Here is a shot from the research i did together with ivol:

Click to enlarge
The minimal decay of an armor is total protection*10 in mpec.