Counter-response post to first post, please read the arguments. I am against the topic starter on some advices.
Hunting
- Some mobs only live in taxed lands. Hunting these mobs, will guarantee an extra 5% (less/more) loss in TT loot. If you are touched by fortune, you could get great loots, if not, usually bad loots. The reason to be inclined to hunt on taxed lands are the loots. Mob-specific items drop every 250 mobs or so, rare items at every few thousand mobs. Common resources allot more. If your average tt+ for the loot you get exceeds 5% of that loot, then you cancel the effects of the tax. I can mention Angel, Chronicle parts, and uber guns, that can drop from certain mobs.
- Hunt WITH armor. If your armor gets decayed less than 5% the value of the loot or the hunt, then you need to move on to better mobs, or get better eco guns, slower killing versions. If your armor gets decayed more than 10%, then you need another amor, another mob or another weapon. Decay is not that bad. Bad eco and overshooting ARE BAD!
- Use two faps: Emergency fap: 30-50 heal, high decay, but it will help you when you need it. In the rest of the time, use the cheapest slowest fap you can stand using. Time is money, don't spend your time away.
- Guns: make sure you pick your mob first then your gun. Calculate ahead (manually or on certain sites) how many shots it takes to kill the mob (try to get around 10 shots), how much overkill you could do, how much time it takes (try less than 15 seconds, more than 5 for sure). The pure eco of a gun MEANS NOTHING if you use it wrongly. Buying a certain "better" "faster" "eco-ish" gun could be a bad choice if you get more overkill, get worse eco and you don't know how to hunt (miss, shoot after the dead mob, don't use finishing weapon). Get a finishing weapon, to match 50% overkill on the weapon/mob setup.
- TT everything that is worth less than +0.5 or 105% and it comes in small amounts. You need the money, and you could waste more money and time trying to sell that crap. There is a limit to what you consider crap to be, make sure you stick to yours at all times.
Trading
- Trade stackable items considering the following:
* you get a better price at "magic" markup levels
* you get a better price at "magic" round final prices
* the items are in demand, and demanding buyers are willing to pay MORE for LESS. More money for less of the stuff.
* set a buyout, be honest, be smart, if it covers market price and your fee costs, set it at that level, you need to sell not to get the best price.
* failing to sell an item, costs time and money. remember you need to sell!
I agree a bit with the first poster on the last trading bits, but I shown contradictory arguments for the rest of the advices, wich I consider will give you a better balanced and maybe even more profitable
EU experience.