Quote:
Originally Posted by Mice
This was a very well and nice organized event. I was asked to join the anti-pker crew some weeks ago but didnt since I wasnt sure I would be online. When I later realized I could join the event I decided to stay out of any side and just try to pK as many as possible on either side.
But the stability and capcity of the MA servers and whatever runs the netcode acted like assumed, LAG was horrible, everyone rubberbanding and running in the same spot for 5 min. I am so pissed at MAs incapacity to fix these issues, its been the same EVERY event with more then 60+ green dots on radar : Every LG phase, Every robot event, The Axe event etc etc.... I dont understand why they dont put all their effort into fixing this, since its the MAIN problem of EU, it almost seems like they enjoy the lag and extra decay and ammo spent thats the result for us.
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To be honest Mice, I don't think it's only
MA's fault when it comes to rubberbanding and horrible lag issues. Of course there seems to be a big memory leak in the software, but it also seems to depend on the individual video card of the players because I wonder how those that were PKing around at the rig were able to shoot each other and run around?
No question, this lag is terrible and
MA is in charge here.
Maybe invest 5% of their $160millions they made last year into a better grid?
I just try to imagine when
MA and
EU goes ASIA. Will it be a paralel world or will it be integrated?
Happy fragging

M.