it's probably handled with the simplest method possible.
where as every 100 bombs sold = 50 ped in the mining loot pool
and every 100 ped of tool repairs = 50 ped in the mining pool
And every 100 ped in ammo = 50 ped in the hunting pool
and for ever 100 peds in weapon and armor repairs = 50 ped in hunting pool
This information is tracked by the terminals and the data is called every 6 hours by the spawning function to determine the pool size for the next 6 hours of spawning.
Then the loots are then spawned all over in random sizes and random locations and in random mobs. Keeping under the allowance for the loots. The if the loots are found and sold to the TT it adds to the loot pool again...
This way allows them to be sure they will never loose money and there will still be many loots all over worht various amounts
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