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Old 01-28-2007, 11:59   #12
Konve
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7/2020/20
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At present it's Mindarks way to honor and encourage older colonists to keep going by making it harder to get along for the new colonists. For two or three years therefor Mindark has been making "skilling" harder and harder, saying it's for the best and as a reward for those who already have high skills. Other things that can be mentioned is slower running speed, faster mobs, less range on weapons and so on.

I mean to say it looks to me like you're only making it harder and harder for everyone, so the reward was to be playing yesterday. With this thought in mind; How are you going to reward colonists five years from now? (Is there no end to what you can remove/make worse?) What, that we have today, is to be considered a reward tomorrow? Free TP? Free revival? Land without taxes?


Some might say this is more then one question, but I don't think it is.
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