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Old 02-20-2007, 16:23   #64
Coop_
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Martial Arts Power Catalyst

Quote:
Originally Posted by Etopia View Post
I do say that on "normal" little crafting , 50 , 100 , 500 click , there good and bad time.
for exemple , on server 1 its better to craft from 11 pm to 11:30 pm.
on server 2 its from 14:30 to 15:00..
There is cycle in the ramdom system.
There is "cycle" in all random systems. Unfortunately for those of us who would like to predict and benefit from the cycle, the cycle itself is, well, random.

I made a quick spreadsheet in Excel, with columns of 50 imaginary clicks each with a 42% chance of success. At the bottom of the column I totaled the successes and divided by 50, then added a moving average of 10 columns, and finally graphed the results for each 50 "clicks" and the moving average.

Guess what: the first time it looked amazingly similar to Etopia's graph, with a nice wave pattern in the moving average. By recalculating, the wave pattern would change, sometimes looking rather regular in frequency, sometimes very eratic. Sometimes the wave would peak and begin to go down, only to rise to new heights before falling. Sometimes it would flatline for a while.

What does this prove? Well, nothing really. It only shows that Etopia's actual results can be produced from a completely random system without requiring predictable "hot" or "cold" times for certain servers.

+rep to Etopia for providing so much data
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