My thread is about REAl COS crafting , point is to calculate cost to successful craft an item to sell it.
When you know your real COS , and go for a "long" run on an item , with you material price , you can know in advance what kind of price item will be , and so , know if it worth cliking or not.
If i was making a thread about skilling ( wich i sometime think of) .I would first speak about average TT back , cost on 1 click , real cost on 1 click with all counted,ration enmateur metal residu...Wich all lead when the right data used the right way , to find using som bp with highter cost material can be cheaper in the end of a very long run.
The point here is really to provide something that help crafter to cacul cost and sell item.
BTW , i can not do test on that , but i do bielive L bp are somehow at 50% REal success...
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