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Old 02-25-2007, 12:24   #31
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Quote:
Originally Posted by Commodore View Post
What do u mean by hit frequencey?
Unless mobs also miss their target regulary without causing u to gain evade, the mobs I'm hitting (mostly melee) are certainly not hitting on a regular time interval such as ~3s.
You don't always get defense-related gains when a mob misses, just like you don't always get offense-related gains every time you shoot. As my tests show, a small tantillion misses more than half of the time with decent skills and caperons miss about 20% of the time.

All mobs attack at the same rate each time you meet them, though. Whether that rate varies between types of mobs (besides aurli and kreltin) i don't know: so far it seems to be one attack every 3.25 s for all other mobs. This is, of course, easier to notice on mobs that don't miss much and mobs that have an easily identified animation associated with their attack (the caperon swings its tentacle).
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