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Old 08-30-2005, 17:33   #31
ViagraFalls
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Quote:
Originally Posted by ObseloV
2) Mind Essence - 2005/07/16 - 47500000% markup (1 unit)
This item, took 1.5 weeks to be shrugged off the private beta graphs, and of course, still features on the historical graphs.

Of course, the second item is immediately suspicious, since only one unit was sold at that price, which would be well below the ratio of units/sale of ME.
That most likely was a money transfer... One way to catch those automatically is to have your code determine whether the specific item is something that is usually sold in bulk. Of course that, too, can be tricked, but it would ensure all the little items used for transfers (decoys, moliks teeth, and now, Nexus) would automatically be flagged
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